Tecnología en Desarrollo de Software
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Item Creación de un aplicativo web orientado a la gestión y comercialización de productos en línea para la empresa comercializadora avícola Los BaqueroGarcia-Prieto, Jhonattan José; Acosta-Orjuela, Duver ReneThis document presents the situation and requirements for the development of the web application for the online product management of “Avícola Los Baquero”. It outlines the characteristics of a traditional poultry company and its transition to the digital market through the creation of the website. The primary focus of the web application is to allow users unfamiliar with the company to learn about it and purchase products through e-commerce. However, additional functionalities that digital tools offer have been incorporated, such as sales report management, product trend reports, and the creation of communication channels between users and the company. This channel will remain open for message reception in a stable and continuous way, providing options for potential customers to access the company’s products and services even outside working hours.Item Desarrollo de aplicación web para el monitoreo y conservación del Humedal de Techo, departamento de proyección social UniagustinianaHerrera-Castañeda, Raúl Orlando; Acosta-Orjuela, Duver ReneThe Eco-Techo project aims to develop an environmental monitoring application for the Techo Wetland, allowing the capture, storage and visualization of telemetric data that contribute to its conservation. The Eco-Techo system collects real-time data from the telemetry station that has been installed in the wetland; this station measures environmental variables such as temperature, humidity, pressure and gas resistance. The system consists of a frontend in Angular, which provides users with an easy-to-use interface to monitor and examine the data, and a backend in NestJS that processes, organizes and stores the data in a PostgreSQL database. The telemetry station sends the information to the backend via Node-Red, allowing the system to collect sensor data and create automatic alerts when values outside the set limits are recorded. Eco-Techo users include engineers, the university's outreach group and the local community. These users are able to visualize data in real time using gauge graphics, consult historical information and receive alerts about critical situations in the wetland. This system not only simplifies the monitoring of the wetland ecosystem, but also helps in making decisions for its protection and preservation, including the community in the process.Item Desarrollo de prototipo de plataforma web para la generación, envío y revisión de reportes de una planta con sensores en un ambiente educativo agrícola.Poveda-Borda, Ingrid Michell; Zamora-Calderon, Nicolas; Segura-Ruiz, Martha YanethThe central objective of the document is to present a prototype of a web platform called Smart Crops designed to support education focused on agriculture. Research was conducted to identify the software tools available for agricultural education in Colombia. The findings revealed that most of these tools rely on a purely informative methodology; however, there is a notable lack of tools that provide user support through direct interaction with the system. Considering this, the project aims to offer a tool where students aged 12 to 17 can learn about plant growth by observing this process and recording the plant's condition using the platform. Furthermore, the platform is expected to increase students' knowledge about agriculture through informative sections and interactive features that work in tandem with a planter equipped with sensors.Item Desarrollo de la versión candidata en realidad virtual para la accesibilidad en el aprendizaje de estudiantes sordos y oyentes (Caso Lógica de Programación).Rodriguez-Rincon, Lina Marcela; Cortes C, Andres F; Segura-Ruiz, Martha YanethThe central purpose of the project, titled “Development of the candidate version in virtual reality for accessibility in learning for deaf and hearing students (Programming Logic Case)”, is to create an interactive experience in virtual reality that addresses the challenges of accessibility to knowledge of people with hearing disabilities in relation to the area of technology and computer science, more specifically in programming logic. Our focus is on the development of this experience, which will allow people to interact with the content in an immersive and accessible way. Throughout this report, we will detail the tools and methodology (SUM) used for the development of this candidate version, which allowed to execute within the established times each of the tasks complying with the defined parameters. In addition, a superficial view on the use of controls and specific parameters is provided so that users can experiment, make decisions that influence the way they access and assimilate knowledge. The initiative seeks to provide a deeper understanding of the challenges faced by the hearing impaired and to offer alternative solutions that benefit both students and ordinary people who are interested in understanding how programming logic works, allowing for a more inclusive and effective learning experience in the virtual reality (VR) environment.Item Desarrollo de una aplicación web para un emprendimiento colombiano sobre la individualización de prendas unisexCortés-Trujillo, Jorge Luis; Guarín-Fuentes, Jairo Steven; Alonso-Villalba, MauricioSince the 2000s, the emergence of the first web applications was evident. These applications featured much more advanced functionalities compared to what had been worked on in the technological sector, such as online email, cloud storage services, and social networks. These applications used technologies like JavaScript and XML to provide users with a smoother experience similar to that of desktop applications. Over time, web applications became more sophisticated, leveraging the capabilities of HTML5, CSS3, and modern JavaScript to offer more complex and satisfying user experiences. Today, web applications are a fundamental part of everyone's daily life worldwide, offering a wide range of services and functionalities, from business applications to entertainment platforms. Additionally, with the growth of mobile device usage, web applications have evolved to be compatible and functional across a wide variety of devices and screen sizes. This project studies the availability of web applications for clothing customization in the market and their viability according to the demand in the textile sector. It implements an interactive platform that allows users to design and customize their own clothing easily and enjoyably. The application offers a wide variety of customization options, including the choice of fabrics, colors, styles, and the ability to add personalized texts and graphics. Users can start by selecting a base garment from a wide range of options, which include t-shirts, hoodies, and pants. Once the garment is selected, they can begin to customize it using an intuitive interface. They can choose from a variety of high-quality fabrics, vibrant colors, and unique printing styles to create a truly personalized garment. The application also offers integrated purchasing options that allow users to order their customized garment quickly and securely. Once the purchase is made, the garments are custom-made and shipped directly to the customer, enabling users to control delivery times.Item Implementacion de una aplicacion movil para la sistematizacion y control de parqueaderos en tiempo realDiaz-Preciado, Carlos Alberto; Guzmán-Ramírez, Cristian Daniel; Acosta, Duver ReneThe text proposes the development of a mobile application to improve parking management in places such as shopping centers or urban areas. The application will allow you to reserve parking spaces, check availability in real time. It focuses on improving user experience by providing up-to-date information, advance bookings and efficient travel planning. The document presents a detailed vision of the project, including the problem, objectives, methodology, characteristics and expected benefits. Technical, operational and regulatory aspects are addressed to ensure successful development and implementation. The ultimate goal is to offer an innovative solution that improves urban mobility and the parking experience for users in the specific selected environment.Item Desarrollo del módulo Calidad para el ERP (Sistema de planificación de recursos empresariales) Académico para el programa de Ingeniería IndustrialGarcia-Garcia, Jhon Edison; Obando-Nates, Ana MariaDevelopment of the quality module for an academic ERP aimed at improving quality control in industrial simulations for students of the Industrial Engineering program. It includes information recording, graphical data analysis, and optimization of simulated production processes.Item Desarrollo e Implementación de una Aplicación Web para la Gestión Integral de Recursos Sociales y Optimización de Procesos en la Fundación Dannhann a través de la Integración de Sistemas y Gestión de DatosOviedo-Gonzalez, Alex Alejandro; Villalba-Alonso, MauricioThis project focuses on the development of a web application for the comprehensive management of social resources at the Dannhann Foundation, a non-profit entity dedicated to mitigating poverty and inequality. The primary purpose of this comprehensive software is to optimize and automate the foundation's key processes, with the aim of increasing efficiency and transparency in resource management. The project covers several essential aspects; it seeks the implementation of a system that allows the capture, storage, and secure and agile access to information, thus improving data management and facilitating decision-making.Item Desarrollo de un videojuego 2D tipo roguelike con temática medieval, para adolescentes de entre 13 a 20 años, para ayudar a personas con TDAH (trastorno de déficit de atención e hiperactividad) a fomentar la concentración y atención sostenida.Reyes-Parra, Jonathan David; Martinez-Daza, Sergio Daniel; Reyes-Parra, Jonathan David; Martinez-Daza, Sergio Daniel“Becoming to Berserk” is a roguelike-style video game designed to assist young people between the ages of 13 and 20 with Attention Deficit Hyperactivity Disorder (ADHD). The game will be developed using the GameMaker video game development engine and will be entirely in Spanish. It will run exclusively on the Windows 10 platform or later versions. The game will include real-time combat mechanics, interactive level design, and equipment system, and an intuitive user interface. A game save system will not be implemented, given the roguelike nature of the game.Item Diseño e implementación de aulas virtuales en versión beta para institutos técnicos o tecnológicos.Martinez-Dominguez, Ney Adolfred; Gomez-Aldana, Camila; Alonso-Villalba, MauricioThe document before us describes the process of creating a virtual classroom website in PHP using the model-view-controller (MVC) pattern. The purpose of this web system is to offer a more accessible and economical educational solution for emerging technical or technological institutes, which often (do not have a large budget) have fewer resources than established universities, can benefit significantly by marketing these classrooms at a value below the market average. In order to carry out the development and meet the established requirements, we opted for the Extreme Programming (XP) methodology, an agile methodology characterized by its focus on teamwork, iteration, and continuous delivery. The technological stack used included open-source software tools such as PHP, phpMyAdmin, JavaScript, CSS, HTML and the XAMPP package, technologies that played a fundamental role in creating an interactive, dynamic, and functional web system. Once the development stage was completed, and to ensure the quality of the web system, tests were conducted with real users to evaluate the user experience, identifying potential issues or areas for improvement to make the necessary adjustments.Item Desarrollo de una aplicación web para la recopilación de información de la fundación San Ezequiel MorenoCaicedo Macias, Luis Felipe; Ruiz Montaño, Paula Andrea; Acosta Orjuela, Duver ReneThe main objective of this degree project is to develop a web application for the collection of information of information from the San Ezequiel Moreno foundation, for this initial implementation at the main headquarters in the city of Bogotá. The main needs expressed by the officials were identified, including the centralization of information generating reports and consulting the reports of the requested modules, considering that they are people who do not have extensive knowledge of systems. Based on the information provided, a work plan was developed, and the web application was developed for the officials of the San Ezequiel Moreno foundation, which facilities the collection and consultation of information. As a result, a functional web application is obtained for users where they can easily access through the interface that is intuitive, search for information in real time and contribute to productivity within the foundation.Item Desarrollo de una plataforma web para el seguimiento y alcance de metas financierasAvila-Triviño, Juan Felipe Francisco; Páez Puerto, Miguel Angel; Rene-Ojuerla, DuverThis project focuses on evaluating, How? The development of a Web platform for monitoring and achieving financial goals impacts the efficiency of personal financial management. This includes identifying key features, analyzing financial efficiency, exploring benefits and challenges for users. The methodology combines surveys and interviews, supported by a literature review. The results will be analyzed and presented in a detailed report, followed by a presentation. Planning includes continuous evaluation to ensure project quality. The methodology combines surveys and interviews, supported by a literature review. The results will be analyzed and presented in a detailed report, followed by a presentation. Planning includes continuous evaluation to ensure project quality.Item Desarrollo de una aplicación móvil de domicilios para modernizar la experiencia de compra en pueblos tradicionales de ColombiaBarrios-Vega, Jair Andres; Cobo-Yara, Geovanny; Acosta-Orjuela, Duver ReneThe development of a mobile delivery application is designed to be launched in the most traditional towns of Colombia. This application is proposed as a modernization of the purchasing process maintained in these regions, where it is still customary to request mass consumer products through phone calls or by going directly to commercial establishments. Additionally, a factor that contributes to this situation is that major delivery applications do not cover these areas. For the residents of these towns, it presents a solution that allows them to order the products they want at any time from the application, which will also expand the range of products they can request. For merchants, the application will provide a way to gain visibility with their customers, as people tend to buy from the most recognized establishments or those they have bought from before. This will improve market competitiveness since all establishments can offer their products, and people will buy the ones that interest them the most in terms of quality and price. The application offers an intuitive user interface and an order tracking system, ensuring the reliability of the application.Item Desarrollo de una aplicación móvil para programar los servicios técnicos y cifrar la información transmitida desde el QSM de la empresa Blindar Security S.A.SPedraza-Perdomo, Carlos Andres; Villalba, Mauricio AlonsoThe central objective of the document is based on having a better performance in the mobile application, ease for users to feel comfortable using the software and have an improvement in the forms to be filled by users, where they can add photos and signatures so that the administrator can visualize a good job work of users, allowing to view and download the forms in a PDF format, with greater ease of viewing data for each product that is being taken and have greater security when sending forms to the required emails. Previously the company Blindar Security SAS have a mobile application that also gives them the same functionality in which I am also developing, but much improved and more optimized for users, has several elements that are being added in the mobile application, for example, new designs, colors, text, text box and buttons, in which is much better suited to the company and is displayed in a more pleasant way for users.Item Aplicación de escritorio para gestión e inventarioSerrato-Violeth, Jean Paul; Ramirez-Castillo, Carlos Andrés; Villalba, Mauricio AlonsoAn inventory management system is essential for any organization that handles physical products. Facilitates efficient inventory management, improving purchasing and sales management. It allows the organization to record and maintain a complete catalog of products with descriptions, codes, categories, prices and suppliers, ensuring accurate tracking of each item. The system controls purchases and sales, recording all entries and exits of products, guaranteeing an updated view of stock levels and avoiding shortages or excess stock. Efficiency is key, as it automates tasks, saves time and reduces errors. In addition, it provides detailed reports and analysis that allow you to make informed and strategic decisions. In summary, an inventory management system significantly improves the organization's efficiency in managing its inventory. It facilitates purchasing and sales control, ensures effective inventory management and provides a competitive advantage by making decisions based on accurate and current data. Inventory becomes a strategic asset for the organization, optimizing the purchasing and selling processes. Inventory management becomes more efficient, resulting in reduced costs and better customer service. Ultimately, the organization can make wiser and more efficient decisions, leading to sustainable growth and success.Item Creación de una aplicación web para generar los inventarios en el restaurante Chispas de la Colina ubicado en BogotáZipa-Fonseca, Brayan Francisco; Botero-Núñez, Germán David; Villalba, Mauricio AlonsoThis document addresses the description of the development process of an inventory control web application designed for the Chispas de la Colina restaurant. The main objective of the application is to be able to keep more detailed control of inventory records and in this way optimize response times for the activities of the restaurant's corporate purpose. To carry out the development and meet the requested requirements, the Extreme Programming (XP) methodology was implemented, which focuses on speed and flexibility when developing a software project, in addition to the technical implementation it was used of the Laravel framework for its robustness and flexibility, as well as a set of modern open source web tools that allowed the efficient construction of the application and ensure an optimal user experience and solid performance. Once the development stage was completed and with a stable and functional system already implemented on the website, the corresponding tests were carried out with real users, which resulted in positive statistics in terms of functionality and compliance with requirements. In this way, through the software developed, a solution is provided that provides the restaurant with the ability to keep detailed control of its inventory records.Item Desarrollo de una aplicación web para el manejo de inventarios y registro de venta de la empresa OsPixel.Rojas-Vanegas, David; Segura-Ruiz, Martha YanethThe objective of this degree project is to design and develop a web application that facilitates inventory management and sales registration for the company OsPixel. The web application enabled an intuitive and easytouse interface, allowing users to efficiently manage their inventories and accurately track sales made. The development of the web application will be based on modern web technologies and will follow the best software development practices. Programming tools and languages such as HTML, CSS, JavaScript, and databases will be used to ensure optimal performance and a smooth user experience. In conclusion, this degree project seeks to develop a comprehensive web application that simplifies inventory management and sales registration for the company. By providing an intuitive interface and powerful features, the web application will enable users to streamline their business operations and improve efficiency.Item Aplicación móvil para identificar los diferentes componentes que tiene una red WifiZambrano-Rodriguez, Nicolás; Valle-Diaz, Francisco ClementeThe application will have the display of the different components that a Wi-Fi network has, since when loading a file on a platform called Firebase, the Json file will be loaded, which will have all the information of the Wi-Fi networks, where three APIs are generated. which will be loaded to the application, when loaded, it will be possible to view all the different components that a Wi-Fi network has (MAC, Ip Address, name, SSID). The SACUW software is presented for the academic community, designed to operate as a tool for WIFI network data analysis captured with the Kismet sniffer. For its construction, the Dart language and the Flutter Framework were used, which allow us to move in the development of a WEB page and an application for mobile devices that work with the Android and IOS operating systems. In the same way, it is intended to collaborate in the creation of a collective awareness around cyber security, showing the information that can be obtained from the frames captured and analyzed in large volumes.Item Prototipo de un entorno interactivo multijugador accesible en realidad virtual inmersiva basado en la arquitectura de microserviciosSegura-Amaya, Edwin Yamid; Guzman-Olmos, Cristian David; Segura-Ruiz, Martha YanethThe Prototype project of an interactive multiplayer environment accessible in virtual reality immersive based on the microservices architecture is a software in which a tour in the Uniagustiniana with several people simultaneously, since AWS will be hosted (Amazon Web Services) each player / user has their animation to generate more immersion also as a user you can walk and observe absolutely everything around you With the gyroscope and added to this, the university tells us where we are with Subtitles in high contrast; Within the modeling there is a classroom in which there are models of student and teachers simulating a real class, all with immersive sounds from a principle such as, sounds of cars, offices and classes, there will always be a guide that It is in the lower left and it will show the exact place where the user is Also at the beginning a small instructions on how to move in the environment to make it easier to understanding of controls.Item Prototipo de un software de realidad aumentada para visualizar información digital en los laboratorios de la facultad de ingeniería de la Universitaria AgustinianaUrrea-Contreras, David Camilo; Urrea-Contreras, David CamiloThe present work is developed with the purpose of supporting the students of the Agustiniana University within the laboratories of the faculty of engineering, this will be done in order to explain what they are, what the elements of the laboratories are for and locate the students in the labs. The objective of the document is to determine the impact of the instruments in the laboratories of the Universitaria Agustiniana (Uniagustiniana). To carry this out, the elements found in these laboratories and the parts of each one were identified, in order to support the students of the engineering faculty to identify each instrument. An investigation was made of which programs could be used to create a 3D model with the information of each object. A software was made with a login, a registration and an option so that the user can choose the instrument and achieve evidence of this modeling with their information, scanning the instrument that is in each laboratory. This information will be found in an APK, which was made in Unity.