Desarrollo de un videojuego de simulación para el fortalecimiento de la salud mental y emocional en adolescentes – SerenMind

dc.creatorGuzman Suarez Santiago
dc.creatorTorres Sotelo Johan Sebastian
dc.date.accessioned2026-08-27T20:08:46Z
dc.date.available2026-08-27T20:08:46Z
dc.date.created2026-07-28
dc.descriptionSerenMind es un videojuego móvil de simulación que fortalece la salud mental y emocional de adolescentes mediante mecánicas de autocuidado, ayudándolos a gestionar el estrés en un entorno virtual tranquilo.
dc.description.abstractThis project consists of the development of SerenMind, a mobile video game focused on the emotional well-being of adolescents in school age who may experience academic stress, social pressure, or personal problems. The main purpose of the system is to provide an interactive and calm environment where users can perform emotional self-care activities through game mechanics related to planting, growth, and care of emotions. During the development process, functional and non-functional requirements were analyzed, graphical interfaces focused on user experience were designed, and the main mechanics of the game were implemented using development tools compatible with Android devices. In addition, a database system was integrated to store player progress and information persistence. Software testing, heuristic evaluation, and usability tests with real users were also conducted to validate the correct functioning of the video game and identify opportunities for improvement related to visual experience and system operability. The results obtained showed positive acceptance from users, demonstrating that the video game meets the proposed objectives and can serve as an interactive tool for emotional support and personal reflection for adolescents.
dc.format.mimetypeapplication/pdf
dc.identifier.urihttps://repositorio.uniagustiniana.edu.co/handle/123456789/3713
dc.language.isospa
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United Statesen
dc.rights.accesRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/
dc.sourceinstname:Universitaria Agustinianaes_ES
dc.sourcereponame:Repositorio Institucional UniARIes_ES
dc.subjectVideojuego
dc.subjectbienestar emocional
dc.subjectsalud mental
dc.subjectautocuidado
dc.subjectadolescentes
dc.subjectdesarrollo de software
dc.subject.keywordVideo game
dc.subject.keywordemotional well-being
dc.subject.keywordmental health
dc.subject.keywordself-care
dc.subject.keywordadolescents
dc.subject.keyworduser experience
dc.subject.keywordsoftware development.
dc.titleDesarrollo de un videojuego de simulación para el fortalecimiento de la salud mental y emocional en adolescentes – SerenMind
dc.typeinfo:eu-repo/semantics/article
dc.type.hasVersioninfo:eu-repo/semantics/acceptedVersion

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